9781785885549

Unreal Engine 4 Scripting with C ++ Cookbook

Format: Paperback

ISBN13: 9781785885549

Paperback|9781785885549


Overview

Get the best out of your games by scripting them using UE4About This Book* A straightforward and easy-to-follow format* A selection of the most important tasks and problems* Carefully organized instructions to solve problems efficiently* Clear explanations of what you did* Solutions that can be applied to solve real-world problemsWho This Book Is ForThis book is intended for game developers who understand the fundamentals of game design and C++ and would like to incorporate native code into the games they make with Unreal. They will be programmers who want to extend the engine, or implement systems and Actors that allow designers control and flexibility when building levels.What You Will Learn* Build function libraries (Blueprints) containing reusable code to reduce upkeep* Move low-level functions from Blueprint into C++ to improve performance * Abstract away complex implementation details to simplify designer workflows* Incorporate existing libraries into your game to add extra functionality such as hardware integration* Implement AI tasks and behaviors in Blueprints and C++* Generate data to control the appearance and content of UI elementsIn DetailUnreal Engine 4 (UE4) is a complete suite of game development tools made by game developers, for game developers. With more than 100 practical recipes, this book is a guide showcasing techniques to use the power of C++ scripting while developing games with UE4. It will start with adding and editing C++ classes from within the Unreal Editor. It will delve into one of Unreal's primary strengths, the ability for designers to customize programmer-developed actors and components. It will help you understand the benefits of when and how to use C++ as the scripting tool. With a blend of task-oriented recipes, this book will provide actionable information about scripting games with UE4, and manipulating the game and the development environment using C++. Towards the end of the book, you will be empowered to become a top-notch developer with Unreal Engine 4 using C++ as the scripting language.Style and approachA recipe based practical guide to show you how you can leverage C++ to manipulate and change your game behavior and game design using Unreal Engine 4.

ISBN-13

9781785885549

ISBN-10

1785885545

Weight

1.70 Pounds

Dimensions

7.50 x 1.02 x 9.25 In

List Price

$66.65

Format

Paperback

Language

English

Pages

452 pages

Publisher

Packt Publishing

Published On

2016-10-24



View All Offers

Sort by:

Rows per page:

1–5 of 5

Condition
Seller
Seller Comments
Price
Used, Good
Seller details
HPB-Red
★★★★★

Dallas, TX, USA

Connecting readers with great books since 1972! Used textbooks may not include companion materials s...
$33.84

 Free delivery by: 30 Mar 2026

Used, Good
Seller details
BGV Books LLC
★★★★★

Murray, KY, USA

Exact ISBN match. Immediate shipping. No funny business. 452 p.
$38.03

 Free delivery by: 30 Mar 2026

Used, Like New
Seller details
GreatBookPrices-
★★★★☆

Columbia, MD, USA

100% Money Back Guarantee. Brand New, Perfect Condition. We offer expedited shipping to all US locat...
$65.74

 Free delivery by: 30 Mar 2026

Used, Good
Seller details
Bonita
★★★★☆

Santa Clarita, CA, USA

Access codes and supplements are not guaranteed with used items. May be an ex-library book.
$66.74

 Free delivery by: 30 Mar 2026


Bookstores.com relies on cookies to improve your experience.