Overview

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design.The 24 papers presented in this 11th issue were organized in four parts dealing with: object reconstruction and management; graphics; VR/AR; and applications.

ISBN-13

9783662482469

ISBN-10

3662482460

Weight

0.88 Pounds

Dimensions

6.10 x 0.64 x 9.25 In

List Price

$54.99

Edition

1st Edition

Format

Paperback

Language

English

Pages

xiii, 266 pages

Publisher

Springer

Published On

2015-09-23



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