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Overview
Part I Basics 1. Rendering polygonal objects Part II Theoretical Foundations 2. The theory and practice of light/object interaction 3. The theory and practice of parametric representation techniques 4. The theory and practice of anti-aliasing techniques Part III Advanced Rendering Techniques: Approaches, Applications and Algorithms 5. Shadow generation techniques 6. Mapping techniques: texture and environment mapping 7. Procedural texture mapping and modelling 8. Ray tracing I: basic recursive ray tracing 9. Ray tracing II: practical ray tracing 10. Ray tracing III: advanced ray tracing models 11. Radiosity methods 12. Global illumination models 13. Volume rendering techniques 14. Advanced rendering interfaces: shading languages and RenderMan Part IV Advanced Animation 15. Overview and low-level motion specification 16. Animating articulated structures 17. Soft object animation 18. Procedural animation Reference Index
| ISBN-13 | 9780688117443 |
|---|---|
| ISBN-10 | 0688117449 |
| Weight | 0.65 Pounds |
| Dimensions | 0.60 x 5.60 x 8.40 In |
| List Price | $13.00 |
| Format | Hardcover |
|---|---|
| Pages | 128 pages |
| Publisher | Tambourine Books |
| Published On | 1992-10-01 |
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