9780253015020

Overview

In this era of big media franchises, sports branding has crossed platforms, so that the sport, its television broadcast, and its replication in an electronic game are packaged and promoted as part of the same fan experience. Editors Robert Alan Brookey and Thomas P. Oates trace this development back to the unexpected success of Atari's Pongin the 1970s, which provoked a flood of sport simulation games that have had an impact on every sector of the electronic game market. From golf to football, basketball to step aerobics, electronic sports games are as familiar in the American household as the televised sporting events they simulate. This book explores the points of convergence at which gaming and sports culture merge.


ISBN-13

9780253015020

ISBN-10

0253015022

Weight

0.92 Pounds

Dimensions

6.00 x 0.60 x 9.00 In

List Price

$26.00

Format

Paperback

Language

English

Pages

252 pages

Publisher

Indiana University Press

Published On

2015-01-12



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