9781449304751

Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript

Format: Paperback

ISBN13: 9781449304751

Paperback|9781449304751


Overview

Anyone familiar with Zynga's Farmville understands how fun and addictive real-time social games can be. This hands-on guide shows you how to design and build one of these games from start to finish, with nothing but open source tools. You'll learn how to render graphics, animate with sprites, add sound, validate scores to prevent cheating, and more, using detailed examples and code samples.

By the end of the book, you'll complete a project called Tourist Resort that combines all of the techniques you've learned. You'll also learn how to integrate your game with Facebook. If you're familiar with JavaScript, HTML5, and CSS3, you're ready to get started.

  • Use HTML5's canvas element to build smooth animations with sprites
  • Create an isometric grid pattern for high-performance graphics
  • Design a GUI that works equally well on mobile devices and PCs
  • Add sound to your game with HTML5's audio element
  • Implement the game's path-finding function with WebWorkers
  • Build a client data model on the server with PHP and MySQL
  • Make your game come alive with dynamic CSS3 objects

ISBN-13

9781449304751

ISBN-10

1449304753

Weight

0.60 Pounds

Dimensions

7.00 x 0.40 x 9.19 In

List Price

$19.99

Edition

1st Edition

Format

Paperback

Language

English

Pages

156 pages

Publisher

O'Reilly Media

Published On

2011-09-20



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Alibris
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Print on demand Trade paperback (US). Glued binding. 152 p.
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Access codes and supplements are not guaranteed with used items. May be an ex-library book.
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Bonita
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$59.67

 Free delivery by: 31 Mar 2026


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