9781733394543

Gamification

Format: Hardcover

ISBN13: 9781733394543

Hardcover|9781733394543


Overview

Today more than ever, companies large and small are using game-based learning to generate and improve employee motivation. In fact, 87% of employees from just about every industry say Gamification makes them more productive workers.

The explosion of Gamification is why noted "turnaround" specialist and sales trainer Chris Collins has written, Gamification: Playing for Profits.

From establishing goals to selecting games, prizes and spiffs, Chris walks you through the tools and techniques developed to enhance production, employee morale, and much more - no matter your business or industry.

Gamification begins with the effect of human psychology on performance and illustrates the many ways to use behavior to build a better workplace culture. You'll learn things like:

  • Why every Gamification system starts with a goal and a prize
  • How your MVP (Most Value Product) can make or break results
  • Why a shift meeting to present the game is an essential pivot point to success

Find out why Gamification: Playing for Profits has become the "go-to playbook" for managers looking to motivate their employees and increase productivity every single day.


ISBN-13

9781733394543

ISBN-10

1733394540

Weight

0.80 Pounds

Dimensions

5.50 x 0.50 x 8.50 In

List Price

$24.95

Edition

3rd Edition

Format

Hardcover

Language

English

Pages

184 pages

Publisher

Syndicate X Publishing

Published On

2020-05-21



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