Overview

This book constitutes the refereed proceedings of the14th International Conference on Entertainment Computing, ICEC 2015, held inTrondheim, Norway, in September/October 2015.

The 26 full papers, 6 short papers, 16 posters, 6 demosand 6 workshops/tutorial descriptions presented were carefully reviewed andselected from 106 submissions. The multidisciplinary nature of EntertainmentComputing is reflected by the papers. They focus on computer games; seriousgames for learning; interactive games; design and evaluation methods forEntertainment Computing; digital storytelling; games for health and well-being;digital art and installations; artificial intelligence and machine learning forentertainment; interactive television and entertainment.


ISBN-13

9783319245898

ISBN-10

3319245899

List Price

$107.00

Format

-

Language

English

Pages

583 pages

Publisher

Published On

2015-09-24



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