9781592005857

Beginning Game Programming

Format: Paperback

ISBN13: 9781592005857

Paperback|9781592005857


Overview

Learn the essential skills needed to demystify game programming and harness the power of Windows and DirectX. "Beginning Game Programming" teaches you everything you need to know to write 2D and 3D games with C and DirectX 9 without any complex mathematics. Ease your way into this exciting new world by learning to write simple Windows programs, and then tap into the power of Direct3D! Each chapter teaches important new skills (such as basic 3D programming with vertices, polygons, and textures), culminating in a simple DirectX game library - great for your own game projects! Learn the basics of 3D modeling with the Anim8or modeling program and then learn how to load and use 3D models in your own games. The complete game project in this book runs in fullscreen or windowed mode, and features mouse support, sound effects, 3D models, texture-based sprites, and 3D collision detection. Brace yourself for an exciting introduction to game programming!

ISBN-13

9781592005857

ISBN-10

1592005853

Weight

1.65 Pounds

Dimensions

1.25 x 7.50 x 9.25 In

List Price

$30.00

Edition

1st Edition

Format

Paperback

Language

English

Pages

352 pages

Publisher

Cengage Learning PTR

Published On

2004-10-13



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Bonita
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Santa Clarita, CA, USA

Access codes and supplements are not guaranteed with used items. May be an ex-library book.
$43.67

 Free delivery by: 05 Apr 2026


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